HOME

BACKGROUND

INSTALLATIONS (Land) INSTALLATIONS (Online) CASINO REPORTS


Casino Hold'em Poker™


Currently played Live in over 15 Countries: Russia, South Africa, Egypt, Holland, Sweden, Belgium, Romania, Latvia, Estonia, Ireland, Morocco, Panama, Costa Rica, Colombia, Ukraine, UK ...
Including: Sun International, Gold Reef Casino Resorts, Harrah's(London Clubs International), Peermont Global,  Tsogo Sun Gaming, Holland Casino, Casinos Austria International, Gala Casino, Grosvenor Casino, Aspers Casino...
Also available in over 500 On-line Casinos using: Playtech / NetEnt / Boss Media / CTXM / RealTimeGaming software.

Side Bet (CardWin®) : AA Bonus™
(
AA+™ / AA Bonus™ / AA Bet™ / AA Win™ / AA Plus™ / AA Bonus Bet™) (Aces+ Bonus Bet™ / Aces+™ / Aces Bonus™ / Aces  Bet™/ Aces Win™/  Aces Plus™/  Aces Bonus Bet ™)

Player has the option to make an additional and completely separate bet AA+ Bonus Bet™ (CardWin®).
Betting on the first 5 cards that he/she receives to have a pair of Aces or better. These 5 cards are comprised of the first 3 ‘community’cards on the «flop» and the 2 personal cards.

CardWin®
AA+ Bonus Bet™
Pay Table

Hand

Pays

Royal Flush

100 to 1

Straight flush

50 to 1

4 of a kind

40 to 1

Full house

30 to 1

Flush

20 to 1

Pair of Aces to Straight

7 to 1

RULES

(1) Each player places a bet in a box marked ‘Ante’. and an optional side bet (AA Bonus) in a box marked AA’.

(2) The dealer then deals two cards (face down) to each player and two to himself.
In addition 3three ‘community’ cards are dealt face up in the middle of the table, this is called the ‘Flop’ and will eventually contain 5 cards.

(3) Each player then has to decide whether to continue by placing a further bet, which must be double the Ante in a box marked ‘Call’ or they can Fold and lose their Ante & AA Bonus bet.

(4) After all player decided to call or pass, the dealer will open all player's two cards.
(4a)
Dealer will take the losing
AA Bonus bets and pay the winning AA Bonus bets.

(5) The dealer will now deal the last two communal cards face up, arrange the ‘Flop’ so they are easy to read and exposes his two cards.
(5a) Each player’s hand are compared with the dealer’s hand.
Each hand (dealer’s & player’s) shall be scored according to the best five-card poker hand that can be composed out of the five community cards
‘Flop’ and the two personal cards.

(6)
The dealer must have a pair of 4s or better to Qualify.

If the dealer doesn’t Qualify:
The Ante is paid according to the AnteWin® pay table and push on the Call.

If the dealer Qualifies:
Dealer will compare his best hand against each player’s best hand.
(a) Dealer and player have exactly the same hand the bet is a «push», it doesn't win or lose.
(b) Dealer beats the player then the player will lose both the Ante and Call.
(c) Player beats the dealer then the Ante are paid according to the AnteWin® Pay Table and the Call are paid 1 to1 (even money).

Note: All Winning hands Must be Announce and Highlighted before paying out the bet.

AnteWin® Pay Table

Hand

Pays

Royal Flush

100 to 1

Straight Flush

20 to 1

4 of A Kind

10 to 1

Full House

3 to 1

Flush

2 to 1

Straight or less

1 to 1


Quick Rules

1.    Players play against the dealer.

2.    The Call is always double the Ante.

3.    Dealer qualifies with a pair of 4's or higher.

4.    If the dealer does not qualify only Antes are paid.

5.    When the players hand is compared against the dealer the highest five-card poker hand wins.

6.    Call are always paid 1 to 1(even money).

7.    Ante are always paid according to the AnteWin® Pay Table.

8.    Players must not communicate information regarding the content of their hands.

9.    Players may play 1 hand only.

10.  All Winning hands must be Announce and Highlighted before paying out the bet.


Dealer's Manual

Dealing The Cards
The method & technique of dealing cards is the same for dealing single deck poker games.
When all is in order at the table the dealer will deal the first card face down in front of the first player who has an Ante.
The dealer will then deal him/herself a card fac
e down. A second card is then dealt to the players and the dealer.

The Flop
Immediately after the initial deal has been completed the dealer will then turn over the first 3 communal cards
Flop in the middle of the table.

Fold or Call  - The Player Options
Once the player has viewed his/her 2 cards and also seen the first 3 communal cards ‘Flop’.
T
he decision now has to be made as to whether or not to Call and stay in the game or Fold pass their cards and lose their Ante.

Call
Upon checking If the player likes his or her cards and wishes to stay in the game then a Call bet must be made. This is always twice the Ante and will be placed in the Call box.

Fold
In this instance the player does not like his or her 2 cards and believes that the dealer is likely to have a stronger hand. Upon making the decision not to play the player will announce
Fold and the dealer will remove the Ante and place the 2 cards in the discard. For this particular player the hand is now over.
Until all decisions have been made and cards placed on the table players may not communicate information to one another regarding the contents of their hand.

Turn & River
The dealer will now deal the last 2 communal cards (Turn & River) in the middle of the table.

Dealers & Players Hands
Dealer and players can use either 3, 4 or 5 of the communal cards (Flop) to complete his/her hand.

Arranging The Dealers Hand

Once the dealer has announced
his/her hand. He/she now have to displayed the hand in a manner that is easiest to read.
Pairs taking preference, being arranged to the left. If there are no pairs then the arrangement will be high to low again starting from the left.
Please see accompanying illustrations on recommended practice.

Dealer uses 3 cards from the Flop:
The 3 cards are pulled slightly down.

Dealer uses 4 cards from the Flop:
The 4 cards are pulled slightly down and the 1 card that the dealer don't use out of his 2 cards, are put to the right side of the table (face up).

Dealer uses the entire Flop:
The Flop are pulled slightly down, the dealer 2 cards are put to the right side of the table (face up).

Dealer not Qualify:
Pay Antes only.

The Flop must be kept in an orderly manner as the dealer must also read the players hands and compare them to the casinos hand.
The dealers 2 cards must there for be kept well separate to avoid possible confusion.

 Dealer uses 3 cards from the Flop (Full House) Dealer uses 4 cards from the Flop (Full House)
   
Dealer uses the Entire Flop (Full House)     Dealer Not Qualify

 
Qualification

The dealer’s hand must consist of a pair of 4‘s or higher to qualify

Dealer Not Qualify
All players who stayed in the game and made a Call bet will have their Antes paid
according to the AnteWin® pay table.

Dealer Qualifies
Dealer will compare his best hand against each player’s best hand.
(a)
Dealer and player have exactly the same hand the bet is a «push», it doesn't win or lose.
(b) Dealer beats the player then the player will lose both the Ante & Call.
(c)
Player beats the dealer then the Ante is paid according to the AnteWin® pay table and the Call is pay 1-1 (even money).

AnteWin® pay table
If the Ante does win it is entitled to an AnteWin® Payout.

All 5 cards will be used to determine who is the winner.
If both the dealer and player share a pair then the third, fourth and fifth card will be taken into consideration.
These rules are as for standard Texas Hold’em Poker.

AnteWin® Pay Table

Hand

Pays

Royal Flush

100 to 1

Straight Flush

20 to 1

4 of A Kind

10 to 1

Full House

3 to 1

Flush

2 to 1

Straight or less

1 to 1


Ca$ino Hold’em® Analysis

Table 1 is the return table for Ca$ino Hold’em. The table shows the probability and contribution to the return for all possible outcomes, assuming optimal player strategy.
The lower right cell reflects a house edge of 2.16%

Table 1: Return Table for Ca$ino Hold‘em

Event

Pays

Combinations

Probability

Return

Player wins with royal flush

102

736,259,040

0.000026

0.002700

Player has royal flush, dealer doesn't qualify

100

119,892,960

0.000004

0.000431

Player wins with straight flush

22

6,001,122,284

0.000216

0.004747

Player has straight flush, dealer doesn't qualify

20

1,089,672,828

0.000039

0.000784

Player wins with four of a kind

12

41,419,896,552

0.001489

0.017870

Player has four of a kind, dealer doesn't qualify

10

909,499,320

0.000033

0.000327

Player wins with full house

5

589,505,037,660

0.021195

0.105973

Player wins with flush

4

505,131,419,580

0.018161

0.072645

Player wins with straight or less

3

6,426,670,016,572

0.231060

0.693181

Player has full house, dealer doesn't qualify

3

24,601,676,832

0.000885

0.002654

Player has flush, dealer doesn't qualify

2

168,883,536,432

0.006072

0.012144

Player has straight or less, dealer doesn't qualify

1

5,521,376,219,148

0.198512

0.198512

Tie

0

678,596,916,580

0.024398

0

Player folds

-1

5,009,067,102,600

0.180093

-0.180093

Player loses

-3

8,839,701,755,612

0.317817

-0.953451

Total

 

27,813,810,024,000

1

-0.021576

The lower right cell reflects a house edge of 2.16%.  This is the ratio of the expected player loss to the initial wager.  On average the player will raise 81.99% of the time, for an average final bet of 2.64 times his ante bet. The ratio of the expected player loss to the average wager, known as the “element of risk” is 2.16%/2.64, or 0.82%.

I have never quantified a player strategy for Ca$ino Hold ’em.  My program determines proper strategy by brute force, cycling through every possible combination of the river, turn (fourth and fifth community cards) and the dealer’s up card.  All I can offer is the statistic above, that on average the optimal strategy player will raise 81.99% of the time. 


AA Bonus Analysis

Table 2 is the return table for the AA Bonus side bet
The lower right cell shows a house edge of 6.26%

Table 2:  Return table for AA Bonus Pay Table

Player 5-Card Hand

Pays

Combinations

Probability

Return

Royal Flush

100

4

0.000002

0.000154

Straight flush

50

36

0.000014

0.000693

4 of a kind

40

624

0.000240

0.009604

Full house

30

3744

0.001441

0.043217

Flush

20

5108

0.001965

0.039308

Straight

7

10200

0.003925

0.027473

Three of a kind

7

54912

0.021128

0.147899

Two pair

7

123552

0.047539

0.332773

Pair of aces

7

84480

0.032505

0.227537

Other

-1

2316300

0.891241

-0.891241

Total

 

2598960

1.000000

-0.062583


Player's Guide & AnteWin® pay table



Add Royal Flush Pay-out 100 to 1


This invention can also be used for Internet entertainment and video slot machines.  It could also be stored on a disk and played on a computer or interactive television.

US Patents: 6,206,373 & 6,637,747
 South Africa Patent: 2001/2907
Australia Patent: 773436

© 2000-2008 Stephen Au-Yeung. All rights reserved